Upgrading to Version 0.0.3 (E)


Evening all, the newest versions of the game are now up on my Patreon and SubscribeStar pages! I’ve just finished adding in a tonne of lineart that updated the Grab scenes to actually look pretty damn decent if I don’t say so myself, which I do.

For March I’ll be colouring them in and finishing off all the other Grab scenes that need some TLC, before finally getting back to the main story in April.

Fun fact, literally a week ago, RPG Maker released an official version of the grid/tactics system that I use for the game, which I will also be installing into SnakeByte Blue for April. As this is an official patch to the engine instead of a custom plugin, it should make the game much more stable and even allow me to actually solve/fix any bugs that arise due to it being officially supported (the author of the plugin I currently use has disappeared for about 3 + years now).

Stay tuned!

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